Writing
- 1 December 2023 · 15 min read Kill 'Em With Charm: Luring Players with Gratification If you are familiar with my previous post (which was over a lifetime ago) when I shared a few insights on what makes the hyper-casuals click, you’d remember how I fantasized about...
- 1 April 2023 · 11 min read Remote Game Dev: Life With and Beyond Apps Whether you were part of a corporation or just working on your dream out of your basement, no one could see it coming. The majority of game developers working out of their homes? Are...
- 28 January 2023 · 14 min read Admiring the Game Design in Hyper-casuals Some may argue that hyper-casual is probably one of the easiest genres to analyze when it comes to game design. Some may argue that hyper-casuals aren’t worth analyzing because it’s a...
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